Merging ALIVE into BeCTI

  1. 8 years ago

    Hello everyone. I would like to merge BeCTI with ALIVE so that I can get the capturable base mechanics + building along with Alive's amazing AI force on force action.

    I would like to add some code in regards to modifying sector reinforcement/troops levels based on captured towns as well as having Alive set up to correctly direct their forces towards the points.

    I was wondering.. has a project similar to this done before? If not, what are some resources/code that I might need to look at in order to get started merging these two together on my own in the form of a new map?

    Very much appreciate your advice and help. :)

  2. Any progression? Would love such a mission.

 

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