Getting weird debug logs... (solved)

  1. 8 years ago
    Edited 8 years ago by Rookie

    I couldn't fix my persistence problem (stuck at first massage of saving process "ALiVE Persistance - Saving Data - Please Wait" ) so I have enabled Data module's debug function.

    After than somehow without any reason, I got through with the rest of saving process.... but I'm getting these weird debug Logs...

    Like this

    [2016-04-12 22:41:32] [debug] ### Pushing: {"_id":"56_TakistanALiVE7555-LOP_AM-entity_201","_rev":"2-7602e38ac35ff9dafb163d2e13b475c1","position":[5787.61962890625,8968.3203125,0],"profileID":"LOP_AM-entity_201","type":1,"side":2,"ranks":[2,1,1,0,0,0,0,0,0],"unitClasses":["LOP_AM_Infantry_TL","LOP_AM_Infantry_SL","LOP_AM_Infantry_Corpsman","LOP_AM_Infantry_AT","LOP_AM_Infantry_Rifleman","LOP_AM_Infantry_AR","LOP_AM_Infantry_GL","LOP_AM_Infantry_AR","LOP_AM_Infantry_GL"],"despawnPosition":[0,0],"hasSimulated":"false","activeCommands":[["ALIVE_fnc_garrison","spawn",[30,"false",[0,0,0]]]],"faction":"LOP_AM"}

    [2016-04-12 22:41:32] [debug] ### Pushing: ......

    ALiVE plugin logs.. after saving process has begun
    http://pastebin.com/wQ9tDx66 - first part
    http://pastebin.com/sA3FGjJP - when I'm getting debug logs talking about...

    what's the meaning of "Pushing"?

    Server.rpt logs.. with initial data loading and saving process included.
    http://pastebin.com/eb06b0Xr

    And I'm using Legit's OPFOR mod on my mission .pbo on Takistan map(TakistanAlive7555).

  2. highhead

    12 Apr 2016 Administrator

    Hi!

    Welcome :)

    This is SYS DATA and the black magic of our extension doing its thing! It looks pretty ok. You need to have some patience on saving big missions, but it will then also work with debug off.

    Does it reload fine?

    Btw. Be aware that many ppl (incl. myself) reported issues with LOP.

    I am running CUP and Massis Middle Eastern Warfare without major issues. Be aware though there are some interesting debug spam issues (update nonlocal object 2:33434 blaaah) happening with A2 unit ports (reported for CUP and RHS and maybe even more mods affected).

    If you run into any issues please ALWAYS run a vanilla debug mission to validate its happening with pure ArmA3, @CBA and @ALiVE and no other mods (also no mods used in -mod line)!

    Thank you, Sir!

  3. You're a savior of me and my group. I thought I have to play something like MCC generated mission again. Thank you!!

 

or Sign Up to reply!