I wanted to use the Virtual AI system alongside a "traditional" ArmA 3 mission. Meaning no ALiVE modules except for the Virtual AI System to reduce the amount of active units on the map at once. The module doesn't seem to work as intended though. Here is what I tried (on the new map Tanoa):
Placed the "ALiVE required" module.
Placed the "Virtual AI System" module and set it up to virtualize everything except synced units and spawn no more than 2 groups at once.
Placed a Blufor player in the south of the map.
Placed about 50 Opfor Units in the North (not grouped together) as well as a couple of "Sentry" groups.
Then I launched the mission, waited a couple of seconds and then used the debugger to count the Opfor units, there were about 70. I also used the camera to fly over to their location and they were all still there. I expected them to be virtualized by ALiVE and thereby not visible on the battlefield until my player gets close enough. What have I done wrong? I couldn't find anything about virtualizing editor-placed units, so does it only work with ALiVE-created units?