Edited 8 years ago by Bad Quaker
Thanks @SpyderBlack723 !
EDIT: I just noticed that Spyder stated above what I was confirming below. Sorry!
I'll play with these over the next couple of days an follow up on how it went.
To make sure I understand -- * ALiVE_fnc_getAverageClusterHostilityBySide is for getting global hostility by side, and * ALiVE_fnc_getNearestClusterHostilityBySide is for getting hostility for the nearest civ cluster?