General rule of thumb is to keep AI count (when active, not virtualized) down to 150-200 (you can monitor that in debug console with count allunits). if it drops to 2-5 FPS theres defo something wrong.
General rule of thumb is to keep AI count (when active, not virtualized) down to 150-200 (you can monitor that in debug console with count allunits). if it drops to 2-5 FPS theres defo something wrong.