Y

Y0shi

Member

Last active 9 years ago

  1. 9 years ago
    Tue Mar 17 14:00:45 2015

    Thanks, good to know.
    Any idea on the C2ISTAR task generation? Is it possible to "bundle" factions into "one" enemy faction?

  2. Mon Mar 16 08:32:41 2015

    Anyone got an idea? *push*

  3. Sat Mar 14 03:37:41 2015
    Y Y0shi started the conversation Restricting combat logistics and C2ISTAR.

    Hi there :)

    Thanks for this great mod... it has brough some friends and me quite some fun already and we're looking to extend it with some new missions.

    When we are doing tasks we get into ammo shortage after some time. This is where the "Combat Logistics" module should come in handy - right? So after some time I got it working but yet still... there's a lot of options which don't belong there (at least for our taste). We don't want like 98% of the stuff that's available there. Is it possible to remove all of these options and just give like 2-3 templates for creates you want to have "delivered"? Like linking a crate to the logistics module that you want to be available for requesting. That would be awesome :)

    Furthermore the tasks we do mostly involve 2 factions - the RHS Russian factions. All the other factions are unneeded. So "the problem" is the same. Is it possible to remove all other options besides these 2 factions? And - what would even be greater - is it possible to "map" 2 factions together? So for example rhs_ru_vdv and rhs_ru_msv (names are not accurate) should appear as "Russian" or something.

    Thanks for your answers :)

    Cheers!

  4. Sat Mar 14 03:30:10 2015
    Y Y0shi joined the forum.