T

t1lt3rr0r

Member

Last active 8 years ago

  1. 9 years ago
    Sun Mar 15 17:39:38 2015
    T t1lt3rr0r started the conversation C2ISTAR code errors?.

    I was creating a completely new mission with the C2ISTAR module. Reason is, that I want to be able to create dynamic missions for the players.

    But when I start the "Enable auto generated tasks" I get a lot of errors (listed below) in the logfiles. The task starts but every enemy or friendly player spawned by the task script is at [0,0,0] (mostly caused by the script errors).

    Log errors:
    http://pastebin.com/JNsTyd7E

    I'm using mods:

    Map used: Takistan

    ALiVE Modules used:

    • ALiVE required
    • ALiVE Virtual AI System
    • ALiVE Player Options
    • Player Command/Control (C2ISTAR)
    • Civillian Placement
    • Civillian Population
    • Military IED Thread
    • Military Close Quarter Combat

    Tested from editor preview with one player and one playable unit.
    Already tested on Altis map with only C2ISTAR module but same thing happens :/

    If you need more informations please tell me. I'll do my best do give you the informations you need :)
    Thanks in advance!

  2. Sun Mar 15 17:16:17 2015
    T t1lt3rr0r joined the forum.