B

BigBird

Member

Last active 9 years ago

  1. 9 years ago
    Fri Mar 27 00:29:19 2015
    B BigBird posted in AA Unit Blacklist.

    Not that I have seen but I don't have a ton of time spent on the map and each time it was from the air in a helicopter, so kind of tough to see the exact unit type. Basically each time I got shot down by an AA I'd log off, scour the config viewer/a3 asset listing on the wiki. I did think about blacklisting everything except one unit type to see if I could be successful in that, but that's a bit more of an undertaking. I also didn't see what type of AA unit killed me each time that I was shot down, but I for sure saw it coming from infantry at least once - even after adding it to the blacklist.

    I also noticed some messages relating to O_Soldier_AA_F in the .RPT.

    : 19:49:24 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?

    Would that be expected even for a blacklisted unit?

    Also, does blacklisting a unit also remove it from a group? I thought that I had APCs blacklisted because normally when I'd start the game there would be lots of tanks and APCs leaving from my base. After blacklisting I was only seeing infantry running out from my base. Just now I saw an AMV-7 Marshall on my side which I have blacklisted (B_APC_Wheeled_cannon_F) as a vehicle. Is it because I missed a group that spawns an AMV-7?

  2. Thu Mar 26 00:30:08 2015
    B BigBird posted in AA Unit Blacklist.

    Thank you for taking the time to look, I really appreciate it. My whole rpt was too long so I just did the alive part. If you need the first part I can do another pastebin.

    http://pastebin.com/GgbmYvWT

  3. Wed Mar 25 02:33:14 2015
    B BigBird started the conversation AA Unit Blacklist.

    I'm having trouble getting rid of all of the units with AA launchers in my mission. I'm using the example in the wiki from the AS Alamo mission. I also wanted to remove APCs and Tanks and I seem to have been successful in that, so I don't know what I'm missing for these AA infantry.

    Here is my blacklist code. Is there anything obvious that I'm missing? I tried to bold the relevant ones, but that didn't work - so they have a [b] around them.

    /*
     * CQB unit blacklist
     */
     
    ALiVE_MIL_CQB_UNITBLACKLIST = 
    [
    	//A3
    	"B_Helipilot_F",
    	"B_diver_F",
    	"B_diver_TL_F",
    	"B_diver_exp_F",
    	"B_RangeMaster_F",
    	"B_crew_F",
    	"B_Pilot_F",
    	"B_helicrew_F",
     
    	"O_helipilot_F",
    	"O_diver_F",
    	"O_diver_TL_F",
    	"O_diver_exp_F",
    	"O_crew_F",
    	"O_Pilot_F",
    	"O_helicrew_F",
    	"O_UAV_AI",
    [b]	"O_static_AA_F",
    	"O_Soldier_AA_F",
    	"O_soldierU_AA_F",[/b]
    	
    	"I_crew_F",
    	"I_helipilot_F",
    	"I_helicrew_F",
    	"I_diver_F",
    	"I_diver_exp_F",
    	"I_diver_TL_F",
    	"I_pilot_F",
    	"I_Story_Colonel_F",
     
    	"B_Soldier_VR_F",
        "O_Soldier_VR_F",
        "I_Soldier_VR_F",
        "C_Soldier_VR_F",
        "B_Protagonist_VR_F",
        "O_Protagonist_VR_F",
        "I_Protagonist_VR_F",
     
        "C_Driver_1_black_F",
    	"C_Driver_1_blue_F",
    	"C_Driver_1_F",
    	"C_Driver_1_green_F",
    	"C_Driver_1_orange_F",
    	"C_Driver_1_random_base_F",
    	"C_Driver_1_red_F",
    	"C_Driver_1_white_F",
    	"C_Driver_1_yellow_F",
    	"C_Driver_2_F",
    	"C_Driver_3_F",
    	"C_Driver_4_F"
    ];
     
     
    /*
     * Mil placement / Ambient civilians / Mil logistics vehicle blacklist
     */
     
    ALiVE_PLACEMENT_UNITBLACKLIST = 
    [
    	"O_UAV_AI",
    	"B_UAV_AI",
    	"C_Driver_1_black_F",
    	"C_Driver_1_blue_F",
    	"C_Driver_1_F",
    	"C_Driver_1_green_F",
    	"C_Driver_1_orange_F",
    	"C_Driver_1_random_base_F",
    	"C_Driver_1_red_F",
    	"C_Driver_1_white_F",
    	"C_Driver_1_yellow_F",
    	"C_Driver_2_F",
    	"C_Driver_3_F",
    	"C_Driver_4_F",
    	"B_Soldier_VR_F",
        "O_Soldier_VR_F",
        "I_Soldier_VR_F",
        "C_Soldier_VR_F",
        "B_Protagonist_VR_F",
        "O_Protagonist_VR_F",
        "I_Protagonist_VR_F",
        "C_Marshal_F",
        "C_man_pilot_F",
    	[b]"O_Soldier_AA_F",
    	"O_soldierU_AA_F",
        "O_static_AA_F",[/b]
    	"B_soldier_AA_F",
    	"B_static_AA_F", 	
    	"O_soldier_UAV_F"
    	
    ];
     
    /*
     * Mil placement / Ambient civilians / Mil logistics vehicle blacklist
     */
     
    ALiVE_PLACEMENT_VEHICLEBLACKLIST = 
    [
    	"O_UAV_02_F",
    	"O_UAV_02_CAS_F",
    	"O_UAV_01_F",
    	"O_UGV_01_F",
    	"O_UGV_01_rcws_F",
    	"B_UAV_01_F",
    	"B_UAV_02_F",
    	"B_UAV_02_CAS_F",
    	"B_UGV_01_F",
    	"B_UGV_01_rcws_F",
    	"B_Parachute_02_F",
    	"I_Parachute_02_F",
    	"O_Parachute_02_F",
    	"Parachute",
    	"Parachute_02_base_F",
    	"ParachuteBase",
    	"ParachuteEast",
    	"ParachuteG",
    	"ParachuteWest",
    	"C_Kart_01_Blu_F",
    	"C_Kart_01_F",
    	"C_Kart_01_F_Base",
    	"C_Kart_01_Fuel_F",
    	"C_Kart_01_Red_F",
    	"C_Kart_01_Vrana_F",
    	"O_APC_Tracked_02_AA_F",
    	"O_MBT_02_cannon_F",
    	"O_MBT_02_arty_F",
    	"O_APC_Tracked_02_cannon_F",
    	"O_Heli_Attack_02_black_F",
    	"O_Heli_Attack_02_F",
    	"O_Plane_CAS_02_F",
    	"O_static_AA_F",
    	"O_APC_Wheeled_02_rcws_F",
    	"B_Heli_Attack_01_F",
    	"B_Plane_CAS_01_F",
    	"B_APC_Tracked_01_rcws_F",
    	"B_APC_Tracked_01_CRV_F",
    	"B_APC_Tracked_01_AA_F",
    	"B_MBT_01_cannon_F",
    	"B_MBT_01_arty_F",
    	"B_MBT_01_mlrs_F",
    	"B_static_AA_F",
    	"B_MBT_01_arty_base_F",
    	"B_MBT_01_base_F",
    	"B_MBT_01_mlrs_base_F",
    	"B_MBT_01_TUSK_F",
    	"O_AA_01_Weapon_F",
    	"O_APC_Tracked_02_base_F",
    	"O_APC_Wheeled_02_base_F",
    	"O_MBT_02_base_F",
    	"O_MBT_02_cannon_F",
    	"O_MBT_02_arty_base_F",
    	"B_APC_Tracked_01_base_F",
    	"B_APC_Wheeled_01_base_F",
    	"B_APC_Wheeled_01_cannon_F",
    	"B_AA_01_weapon_F",
    	"O_static_AA_F"
    	
    ];
     
    /*
     * Mil placement group blacklist
     */
     
    ALiVE_PLACEMENT_GROUPBLACKLIST = 
    [
    	"HAF_AttackTeam_UAV",
    	"HAF_ReconTeam_UAV",
    	"HAF_AttackTeam_UGV",
    	"HAF_ReconTeam_UGV",
    	"HAF_SmallTeam_UAV",
    	"HAF_DiverTeam",
    	"HAF_DiverTeam_Boat",
    	"HAF_DiverTeam_SDV",
    	"BUS_AttackTeam_UAV",
    	"BUS_ReconTeam_UAV",
    	"BUS_AttackTeam_UGV",
    	"BUS_ReconTeam_UGV",
    	"BUS_SmallTeam_UAV",
    	"BUS_DiverTeam",
    	"BUS_DiverTeam_Boat",
    	"BUS_DiverTeam_SDV",
    	"OI_AttackTeam_UAV",
    	"OI_ReconTeam_UAV",
    	"OI_AttackTeam_UGV",
    	"OI_ReconTeam_UGV",
    	"OI_SmallTeam_UAV",
    	"OI_diverTeam",
    	"OI_diverTeam_Boat",
    	"OI_diverTeam_SDV",
    	"BUS_TankPlatoon_AA",
    	"BUS_MechInf_AA",
    	"BUS_SPGPlatoon_Scorcher",
    	"BUS_SPGSection_MLRS",
    	"BUS_SPGSection_Scorcher",
    	"BUS_TankPlatoon",
    	"BUS_TankSection",
    	"OIA_SPGPlatoon_Scorcher",
    	"OIA_SPGSection_Scorcher",
    	"OIA_TankPlatoon",
    	"OIA_TankPlatoon_AA",
    	"OIA_TankSection",
    	"OIA_MechInf_AA",
    	[b]"OIA_InfTeam_AA",
    	"OIA_MotInf_AA",
    	"BUS_MechInf_AA",
    	"ORG_InfTeam_AA"[/b]
    	
    ];
    
  4. Wed Mar 25 02:15:51 2015
    B BigBird joined the forum.