Member
Last active 9 years ago
Hi SpyderBlack723,
Thank you for your quick reply.
@SpyderBlack723 Was this happening only for vehicles?
Neither man nor vehicle ever spawned. I was able to "enabled profiles debug" and witnessed virtual profiles being teleported far away as soon as players moved in range (800 m).
I did not try to virtualize players. I was worried that player groups were somehow being registered as AI profiles by mistake therefore preventing AI groups from spawning since the active profile limit has been reached by player groups alone.
I will try increasing the allowed number of groups, do some more testing, and post the results here.
Thanks!
We were testing a player vs. AI (Occupation) mission using ALiVE on our server. When I tested the mission alone (either on Server or locally), everything worked fine. But when we ran the missions with 20+ players, for some reason AI profiles never spawn and get teleported away as soon as players go near.
Mission setup described below.
Players:
ALiVE:
Profiled virtual AI groups keep disappearing as soon as players go near.
My questions are: