Member
Last active 8 years ago
Ok, thanks for the info/workaround.
Hi everyone,
my Arma unit just recently implemented ALiVE and so far we are pretty pleased. But we had multiple problems with server desyncs/crashes lately... While we are/were used to play with an active Zeus, it is still required to have one in each mission. We realized that browsing around the map with the Zeus camera causes cached units to "materialize". Now this seems to be the problem with the desyncs. If you travel too fast around the map in Zeus camera (holding Shift) the whole mission becomes unstable and desyncs/crashes. It seems hard to reproduce but i just wanted to ask if you could disable that Zeus cam makes groups spawn.
Any ideas?
Cheers,
iFu