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billyeatworld

Member

Last active 8 years ago

  1. 8 years ago
    Mon Feb 22 06:29:53 2016
    B billyeatworld started the conversation A Few Questions About Custom Objectives (SOLVED).

    Hi guys,

    First post here and definitely new to Alive so apologies if my questions sound stupid.

    I'm looking to create a sector control mission, with 4 objectives, similar to conquest mode in a game like Battlefield 4.

    At the moment I'm using only custom objectives, 1x BLU_F, 1x OPF_F (team spawn points) and 2x IND_F (the capture points). IND_F is set hostile to both factions.

    So far I've got it working with a reasonable degree of success, but I'm stuck on a few things.

    • Can a custom objective be set to be in an "occupied" state permanently even without friendly units present?
    • Can an opcom be set to ignore a custom objective module completely and still have control over its units?
    • Is the military placement module still required if your only objectives are custom objectives?
    • Is there any way to control to delay time between reinforcements other than the settings in the module itself? They don't seem to be coming in fast enough.

    Thanks guys!

  2. Mon Feb 22 06:00:44 2016
    B billyeatworld joined the forum.