J

Jumpman

Member

Last active 7 years ago

  1. 7 years ago
    Wed Jun 29 11:53:03 2016
    J Jumpman started the conversation Another quick mission clarification req...

    Hello everyone. These weeks I was back to arma3 after a long pause, and started using alive mod to build my missions.
    I must say that after some difficulties, I got the hang of it and really enjoying it, even if I'm basically only experimenting various situations in the editor. The rhs mods just add to the greatness.

    Yesterday, I was trying to put up a simple mission (Platoon level, 60) where a single town, held by US forces is being attacked by the Russian army.
    I used Chernarus map from CUP. I must say though that I'm not exactly achieving the intended effect for some reasons.

    First of all, I'd like the Russians to start out in a small assembly area some clicks away from the town; this area though, does not comprise any military or civilian objective - it's just a square placed over some road. I don't understand how I can make the AI system place units in a TAOR if it does not have neither civilians or mil objective in it. Custom objectives module does not have the option to "place units".

    So I reckoned I should had placed the squads manually. At that point though, I was not able to make the OPCOM to relinquish control over the squads I placed, so to send them to the US occupied town. Is this even possible?

    Any advice would be really appreciated.
    Thx

  2. Wed Jun 29 11:36:44 2016
    J Jumpman joined the forum.