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Last active 8 years ago
Ok, so the zone clearance/enemy casualties persist though?
Thanks a lot!
@SpyderBlack723 If you have the custom faction entered in the C2ISTAR moduke and it still uses vanilla units, it's very possible it's setup to do that. I can try to take a quick look next week, but I'm not very familiar with the C2ISTAR system.
Yeah i just tried doing that and it spit out nato units. Not a big deal though.
Hopefully last question
What exactly is supposed to persist with the war room saving? I generated a task and did not complete it. Then I saved succesfuly with the war room cloud. I closed my dedicated server, then opened it back up, launcehd the mission again. It synced successfully and the task that I did not complete wasnt there anymore.
I also tried placing down random units with zeus, recruiting AI to my squad, loading a loadout and teleporting myself to somewhere different than the spawn to see what persists.
NONE of these saved. I started back at spawn with default weapons, no AI, none of the vehicles were there and the task that I left in progress wasnt there anymore.
Is this normal?
If its by design, none of this is a big deal. My main concern is enemy casualties and enemy sectors that have been taken over/cleared persist. As long as these two happen, im happy. I just want to make sure everything is working as it should.
@SpyderBlack723 You do not need a friendly opcom in order for C2ISTAR mission tasking to work (assuming that's what you are referring to). An OPCOM with no units will error out so I assume something was messing with the persistence there.
That makes sense. So even without an AI commander it will intelligently know what to attack/prioritize?
Side question I also posted on the alive thread on BI forums
For the "Insert the troops mission"
Is there no way to make it use a custom faction? It always has me pick up the vanilla nato blufor troops. Is that by design or am i doing something wrong?
im trying it with the cup marines (CUP_B_USMC)
So, I figured it out!
For some reason, it doesnt like the fact that I have 2 OPCOMs.
I had 1 red opcom that was synced to logistics, military placement, civilian placement (which was synced to CQB) and then I had a blue opcom which did not have ANY placement modules (i do not want friendly AI), but was synced to the enemy civilian placement and military placement.
I removed the blue OPCOM, keeping the red opcom as it is and now it saves just fine.
So this is a start, but I would like to find a way to get my blue opcom to work so I can have it task me missions.
My ultimate goal is to have the ability to be tasked, but without having friendly AI getting in the way and cluttering the map.
Ok, so I found this out completely by accident.
If I save the mission as "TEST" and export it to MP missions, it saves just fine! WTF Lol
Its not like i was naming it anything crazy. I just saved it as sahranicampaign
What gives?
The only connection i can see is, when I tried setting up a vanilla ALIVE server with almost nothing in it on Altis, i named it TEST and it saved just fine. Im so confused
edit: Yeah I dont think its actualy working. I think it just thinks that its saving the previous vanilla campaign that actually saved for some reason. Ive since tried a bunch of all capital letter names and none of them work. Only "TEST" does, which im assuming is still registered on the warroom server.
I dont think its anything wrong with my account or config files because if I make a simple vanilla mission with alive, it saves perfectly and in an instant.
Sorry for the quadruple post but this is the mission im trying to play
Oops that attempt didnt have @AliveServer loaded.
Trying again now, will post RPT
@SavageCDN Please post your server RPT file from the CBA ALiVE CUP test
This is with only the CUP+Cup compatibility+ACE+CBA test
I also had the same exact mods loaded on my client, with nothing extra.