Rath

Member

Last active 9 years ago

  1. 9 years ago
    Wed Dec 10 08:00:33 2014

    Care to elaborate on how it was fixed for anyone else visiting here who may have the same problem?

  2. Wed Dec 10 07:59:14 2014
    Rath posted in My FPS !.

    Need more information than that... was that after joining a server? If so how many people were on it, how many ai were spawned, how many vehicles, etc...

    Was it just at the main menu? Blank map in the editor? Did you restart your computer and it was still dropped to 30 when repeating the situation?

  3. Wed Dec 10 07:34:02 2014
    Rath posted in Much needed advice!.

    Currently you can only have 3 sides fighting (BLUFOR, INDFOR, and OPFOR) each other. There are some scripty things you can do with Civilians and the Renegade status but that takes a bit of work and is better suited for players.

    The ALiVE CQB Module on Altis and Bornholm seem to take the longest for my server to initialize, which is down to around 10 minutes now. I've found that the higher you set the "% change of building being occupied" the longer it takes to initialize. Removing the CQB module all together makes the map load in about 3 minutes.

    I'm not saying to remove the CQB Module though - I wouldn't want to use ALiVE without it! I am just saying that if you are testing out the map (mostly just for Altis/Bornholm) and only want to test out different configurations of Opcoms and Placements, leave out the CQB module until after you are satisfied with it, then put it back in for a final test prior to going live.

    Also, make sure you are syncing your Placement (and Logistics, if desired) modules to your OPCOMs, and that both have their side/faction set up properly - you probably already know that much though :)

    One last thing - if you used MCC to make bases and saved it to clipboard then pasted it to a mission.sqm, make sure that you go back into the mission.sqm after saving to check dependencies. Also, sometimes if you do that with MCC, stuff ends up on the map in the editor that you should probably delete, so look over your map carefully.

    It seems tedious and it is, but I am a perfectionist with the maps I make for my group :P

  4. Tue Dec 9 03:43:44 2014
    Rath joined the forum.