C

Catchdog

Member

Last active 4 years ago

  1. 4 years ago
    Fri Feb 21 03:03:45 2020
    C Catchdog posted in Persistence local MP not working?.

    Pretty much having the same problem, also resets time of day, and player position. I know I have working persistence, with ALIVE markers and whatnot, and all the modules are setup to save all that stuff.

  2. 7 years ago
    Sun Jul 30 15:49:25 2017
    C Catchdog posted in Test Server.

    Cool. I tried setting it up on the same computer I was going to use as client, and it wouldn't let me launch the client unless it was first. Just wanted to make sure, before I bought arma again. Thanks.

  3. Sun Jul 30 14:56:55 2017
    C Catchdog started the conversation Test Server.

    I am trying to get a test server going. I intend to use TADST to host a local dedi on another computer, my question is can I use my same steam account to host the server on one pc and the client on another?

  4. Tue Jul 18 20:02:05 2017
    C Catchdog posted in Trigger to start OPCOM.

    @highhead, do you mean it worked the way I have it configured? Because that would be a first :D

  5. Tue Jul 18 13:13:27 2017
    C Catchdog posted in Trigger to start OPCOM.

    It does not. Putting that in the init of the module, doesn't seem to have any affect whatsoever. Would it need to go into the init. Sqf?

  6. Tue Jul 18 00:52:39 2017
    C Catchdog posted in Trigger to start OPCOM.

    Posting in forums on a phone just doesn't work out all that well for me. Ok, having had more time to think about this would this work? In the init of the OPCOM I have ["ALIVE_MIL_OPCOM"] call ALiVE_fnc_pauseModule;. In the trigger, which is sync'd to the module I have ; Condition date isEqualTo [2017,06,1,9,00] (which is the day my mission starts but three hours later. And in the Activation field I have ["ALIVE_MIL_OPCOM"] call ALiVE_fnc_unPauseModule;. Am I anywhere close?

  7. Mon Jul 17 19:47:02 2017
    C Catchdog posted in Trigger to start OPCOM.

    Cool deal. If I sync the trigger with, I can't remember the syntax right now (wait until Alive is initialized), activation field to pause it. Then a date to deactivate the trigger and start the module. I think I might have confused myself there.

  8. Mon Jul 17 15:59:07 2017
    C Catchdog posted in Trigger to start OPCOM.

    Would I just need to sync the trigger to the opcom module? And as an aside, can I pause the opcom before the mission loads, and say start it up on a certain date?

  9. Wed Jul 5 19:45:04 2017

    Crap. Thank you.

  10. Wed Jul 5 13:40:18 2017

    One of the biggest changes I made was adding a bunch of custom objectives, plus a few placed AI here and there. I've been using the full persistence on all the modules.

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