Churlish Church

Member

Last active 13 hours ago

  1. 15 hours ago
    Fri Oct 19 12:06:22 2018
    Churlish Church posted in AI keep spawning.

    Yea. Even though we save it

  2. yesterday
    Fri Oct 19 00:56:31 2018
    Churlish Church started the conversation AI keep spawning.

    My group cleared out a city and we called reinforcements but now when I came back there are enemy ai there again. Any idea what I did wrong?

  3. 4 days ago
    Mon Oct 15 04:13:43 2018
    Churlish Church started the conversation Star Wars Opposition.

    Does anyone know if its supported?

  4. last week
    Tue Oct 9 02:09:40 2018
    Churlish Church started the conversation Force Size.

    Is the force size for the whole area that I have it over or just for each objective? IE if I have the OPFOR area over the whole map does that mean it will then spread that company over the entirety of the map or just each objective.

  5. Mon Oct 8 22:59:08 2018
    Churlish Church posted in Alive Time Progession.

    Im not looking for real time Im looking for like 20 minute nights

  6. Mon Oct 8 01:24:09 2018
    Churlish Church started the conversation Alive Time Progession.

    Is there time progression in Alive or would I need to add a mod for it? Like does the clock go on like in real life or is there something in arma for it?

  7. Sat Oct 6 23:22:29 2018
    Churlish Church started the conversation RHS Logistics Air Drop.

    So I'm wondering if you can airsdrop Armour from RHS or did I mislabel something so its not in the list

  8. Sat Oct 6 14:20:32 2018
    Churlish Church started the conversation Headless ai integration .

    I might be dumb but I couldn't find the answer. Does alive natively process ai and put them on headless clients or do I need an outside mod? I know the last time I used the mod I had to use wertless headless ai.

  9. 2 weeks ago
    Thu Oct 4 22:37:04 2018
    Churlish Church started the conversation Friendly garrisons.

    Is there a way to make the friendly commander only garrison locations after you take it? Ie my real forces can't fight to take it then the ai garrison so it's not taken back

  10. Thu Oct 4 19:41:48 2018
    Churlish Church posted in Headless ai needed?.

    It does thank you

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