Last active 2 months ago
Sorry to flog a dead thread, but has there been much luck with X-Cam Taunus?
Has there been any progress for X-Cam Taunus, or is it consensus that this map is unfixably unusable for ALiVE in its current state?
I find these never actually trigger properly. Only 4 people will get in and "pick up" never completes, or nobody gets in. Love helo logistics so only being able to complete it 1 time in 10 is disappointing
Mind uploading your indexed version? Would be curious to try it - at worst you have another data point. I found map-wide IEDs in a 20x20km map reduces server performance by 25-70% depending on how many AI are also present, but I've not had a problem like that before - even Tanoa ran well with a lot of AI
Any clues as to what might be the problem?
Haha, I normally use Play With Six to get my mods, and if I replaced the ALIVE folder in my mod directory PWS would throw a fit, so I put the version linked above in its own folder and renamed it, then run arma with the launcher (and desired mods).
According to steam I'm not on dev branch:
TL;DR @aliveBrexit is the current RC
Feeling absolutely zero pressure to have not made a stupid mistake now... :P
15:46:13 ALiVE OPCOM Waiting for Virtual AI System...
I've downloaded the latest version and am giving it a go, though it seems to be working the same as the previous version of ALiVE
Fantastic, thanks for the update - is there a rough ETA?