Last active 2 years ago

  1. 4 years ago
    Sun Oct 29 06:49:19 2017
    S sneezemonkey posted in VCom and ALiVE.

    Hi longtime lurker here
    Can anyone confirm that NOAI and NOPATHING solutions actually work for the pilot issues and it's not just my code?

         { _x setVariable ["VCOM_NOPATHING", true];
           _x setVariable ["NOAI", true]; 
         } forEach (crew _x);
       } forEach (vehicles select {_x isKindOf 'Air'});
    }, 1, []] call CBA_fnc_addPerFrameHandler;

    Based on what I've read on the net and the documentation, this is supposed to work. It seems to too initially but after about ten(ish) minutes or so I see some move waypoints on the map and my CAS and transports flying towards them. This is with just ALiVE, CBA, and VCOM AI.
    Oops looks like I forgot Unit after NOPATHING

    Also found that there seems to be a difference with Github and non github versions where it is NOAI from github and VCOM_NOAI if not from github

  2. Sun Oct 29 06:10:30 2017
    S sneezemonkey joined the forum.