J

JerryKan

Member

Last active 8 years ago

  1. 8 years ago
    Fri Apr 1 19:16:07 2016
    J JerryKan posted in AI spawning in turrets.

    Sorry for the late reply. Yes I do have the latest ALiVE release. Thanks Blaazouille I'll have to try that.

  2. Wed Mar 30 23:35:14 2016
    J JerryKan posted in AI spawning in turrets.

    It isn't RHS that is spawning. It's Leight's Afghan military and police faction.

  3. Wed Mar 30 23:03:35 2016
    J JerryKan started the conversation AI spawning in turrets.

    No matter what settings I use AI spawn in all of my empty Humvee turrets and crew served weapons I want my players to pack up and use. What can I do to fix this?

  4. 9 years ago
    Fri Jan 9 21:32:51 2015
    J JerryKan posted in Claiming Objectives (SOLVED).

    I would like to know this as well.

  5. Thu Jan 8 22:19:32 2015
    J JerryKan started the conversation AGM Fast rope with Transport Module.

    Using AGM's Fast Roping is there a way to make the ropes drop after a certain time? Because when used with Player Combat Transport they just stay attached so it can't land anymore.

  6. Wed Dec 31 20:36:58 2014

    Yes I am.

  7. Wed Dec 31 16:14:33 2014
    J JerryKan started the conversation Can see server on WarRoom but no persistence.

    I don't think persistence is working on my Server. The server starts and it looks like the profiles start in the same spots every time. Does it require 2 or more players to even have persistence? What's going on? I can see my server in WarRoom and look at AARs etc.

    Thanks for the help.

  8. Wed Dec 31 16:09:22 2014
    J JerryKan posted in Invasion Opcom units not moving.

    Probably about 20 minutes. They all just stay where they dropped

  9. Mon Dec 29 21:22:33 2014

    Revert to 1.2 of Bornholm and you will be golden.

  10. Fri Dec 26 01:36:30 2014
    J JerryKan started the conversation Invasion Opcom units not moving.

    After a lot of the Invasion Opcom units are dead and get para-dropped back in to the map they stay where they were dropped.
    They won't start attacking or even moving to other enemy objectives. Everything is synced correctly.

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