Last active 3 months ago
Fixed it. Faction mismatch somewhere with the RHS WD and D units :)
Note- I can controll enemy forces through it just fine.
Also does anyone know a script, similar to warfare where when you recruit a vehicle, ai come with it?
-Also anyone have a good addon that will have AI work with you better?(i just need them to walk around me without breaking after a while)
My missions I am making are for me to teach my dad arma 3.
What would be the ideal troop count for BLUFOR and OPFOR?
I was doing BLU(Battalion 400) OP Civ- (Battalion 400) OP Mil (Battalion 400)
and then blufor had 1 attack while the opfor OPCOM had 2 simultaneous attacks.
However I can never seen to have a decent infantry fight, it all happens too fast/while im waiting around/assembling infantry.
How exactly should I use the attacks to focus one town at a time?
Should I spawn in forces and sync them to the Virtual AI to ensure the enemy has infantry in the city already?
has this update been pushed?
Do not rely on it soldier! They need to be "safe"..... literally have not fired a bullet in 2 seconds.
I noticed the settings need to be super perfect for it to work half the time but when it does....
AI will bandage/morphine themselves, and the ones in your group(sometimes) will come and bandage you. They will never give blood or morphine to you.....
Sometimes it takes a long time for them to realize you need help and cruise over to give a band aid, but idk if this is because they dont think it's safe.
use the following. i think in Spyder's Recruit Ai, the "code field" you put _this instead of this
this setVariable ["ace_medical_medicClass",2,true];
Yes someone helped me find the proper init code. I will add it into this post. Now when I recruit medics, they actually do their job!
How do I change when I recruit AI using spyder addons, the medics have ace options -medic