Last active yesterday
Just ignore it. From what I remember, when you are finished your faction properly and using it in-game, units are using facewear you set up.
I've made quite a few factions using ORBAT, no problem here.
Problem came when I copied self-made faction in ORBAT, just changed its side (OPFOR to INDEP) and made it all the way to mod like I've done many times. For some reason, when I open the editor, my just-made faction doesn't show up...
Am I missing something?
First of all, if you aren't familiar with one of the most talented terrain makers out there, make sure you check out Temppa and his amazing job he has done for the community!
Second thing, Temppas Anizay and Kujari, are those maps indexed yet?
I have an insurgency mission in making and came up with this wild idea:
Is possible to use two IED modules. One synced with asymmetrical commander and one unsynced? I guess it is, but is there some issues?
Thanks for advance.
Thank you guys! I'll try on that...
I was searching through forums but couldn't find the answer for now...
My goal is to make "defend-mission", wanting OPFOR to attack to location X. What kind of setup I could use? And is it possible to do without BLUFOR OPCOM, so there is only players?
I have problem like title says. Making kind-of-isis faction and when doing new unit and edit loadout and loading pre-saves loadout, at this point everything looks right. But back in the created units list it doesn't show selected facewear. In this case things like beard and bandana. Whats wrong? Does those show in the final faction in the editor?