Last active 3 months ago
ok, thank you
As from topic, I've seen that pausing a SP game with Alive show an option called "Alive (single player)" and I was wondering how it differs from "player exit", "server exit" and "save server and exit" in MP games.
Also I noted in the Alive ingame menu an option to save player state: in single player it saves the whole session or just the player position and condition?
as from topic, I have made a simple mission on the whole Tanoa map, with two factions fighting for it; consistence of the troops are 400 armored for each side, with MACC and a few aircrafts each. Now, I've setted logistics with constant reinforcements andan infinite pool but, after 4 hours of play, it seems the situation is static: the factions doesn't move to other objectives and no reinforcements seems to be arrived.
Is that normal? I have to wait more? Or I've setted something wrong? I've seen that at the enemy base there are a few new vehicles, but I've never seen them on the battlefield.