Last active 4 weeks ago
Hey, we ran into the same problem. Any update?
I'm looking for some advice here.
I wish to pause a specific OPCOM Installation, however, it appears through the documentation that only entire swaths of ALiVE can be disabled. I have set the variable names of my OPCOM Installations and wish to pause those, not entire parts of the ALiVE system. Is there any way I can do that? Currently, the following does not work (yes, it is in the same case as the variable name on the modules).
[["opf_comm_sp_air","gren_comm_sp_air"] call ALiVE_fnc_unPauseModule; ] call ALiVE_fnc_pauseModule;
Adversely, I was thinking about simply deleting the objective through ALiVE. Would something like what I have below work?
["removeObjective", ["opf_comm_sp_air"]] call ALiVE_fnc_OPCOM;
I made a faction using the Orbat creator, now I wish to use that faction inside a mission, I get CSAT spawning instead of the faction I created. Am I missing anything from my mission file? Thanks in advance!
17:39:58 ErrorMessage: Too many virtual memory blocks requested
17:39:58 Application terminated intentionally
ErrorMessage: Too many virtual memory blocks requested
USAF Mod - Utility
USAF Mod - Main
Advanced Combat Radio Environment 2
Advanced Combat Environment Extras 3.5.0
ShackTac User Interface
CUP Terrains - Maps 1.13.0
UP Terrains - Core 1.13.0
Advanced Combat Environment 3.13.0
RHS: Armed Forces of the Russian Federation
RHS: United States Forces
USAF Mod - Fighters
Community Base Addons v3.13.0
7th Cavalry Gaming Community Addon
Arma 3: ALiVE
Arma 3 Contact (Platform)
Arma 3 Tanks
Arma 3 Tac-Ops
Arma 3 Laws of War
Arma 3 Malden
Arma 3 Jets
Arma 3 Apex
Arma 3 Marksmen
Arma 3 Helicopters
Arma 3 Karts
Arma 3 Zeus
Any help would be greatly appreciated. Thanks in advance.
What class names to I have to add to the ALiVE (Required) Garbage Clutter to work?
Stupid question, but I can't seem to find an answer. If there is a link to a page that explains this, then please link me to it. Otherwise simply give me the class names.