Last active 1 hour ago
You might have better luck getting server key help from the BI forums (lots more people there).
I'm not very familiar with custom faction creation so I'm not sure if it's a problem with the faction itself or the key signing process. Do you get any errors when generating the keys or only when you join the dedicated server?
If your hardware can handle it (and it sounds like it can) run the HCs locally on the same machine. Arma loves clock speed so go for a higher GHz versus more cores, and be sure to get SSD or NVMe drives. Make sure you assign each instance of the server and HC it's own 2 cores (ie: server - cores 0 and 1, HC1 - cores 2 and 3, etc).
I would start this way and if you get to adding 3 HCs and still find performance needs some improvement I would rent a 2nd box for a month and test offloading all HCs to their own server.
There will also be a limit to how much improvement you are going to see by adding yet another HC instance. This can be mission-dependent so testing is always a good idea - throw together a test mission with lots of AI offloading and record your results. Compare when adding a new HC.
See here for info regarding blacklisting of AA units:
"Note that to completely remove things like AA from your mission, you will need to blacklist all AA units, vehicles and any Groups that have those classes as well."
For VCOM blacklisting see here:
Sometimes the tasks get bugged or have issues that have not been fixed as of yet. You can blacklist certain tasks... see here for more info:
It looks like success... can you give it a test on your end?
Thank you very much for getting a hold of us to help with this issue and sorry for not getting back to you in a timely manner but we've been working on this very hard. I believe we actually have it working fully if this log is correct.
[2019-06-21 07:01:03] [info] Configuration 'alive.cfg' read OK.
[2019-06-21 07:01:03] [debug] Alive Config:
[2019-06-21 07:01:03] [debug] Type: JSON
[2019-06-21 07:01:03] [debug] User: ivihecycegu6i5eve4enyrizeladyzin
[2019-06-21 07:01:03] [debug] Pass: xxxxxxxxxxxxxxxx
[2019-06-21 07:01:03] [debug] Group: CPA10
[2019-06-21 07:01:03] [debug] URL: http://db.alivemod.com:5984
[2019-06-21 07:01:03] [info] Checking WarRoom access...
[2019-06-21 07:01:03] [info] URL: http://alivemod.com/api/authorise?group=CPA10&localDB=false
[2019-06-21 07:01:03] [info] WarRoom access granted.
[2019-06-21 07:01:03] [info] Checking DB access...
[2019-06-21 07:01:03] [info] DB access granted.
[2019-06-21 07:01:03] [info] ALiVE successfully initialized.
Sales & Technical Support Operative
Thanks I'll contact Citadel and see what can be done.
We've run into this issue before with certain hosts where for whatever reason they cannot connect to our WR server. Have your host run a ping and traceroute test to:
edit: thread from a similar issue
Same results? War Room does not sync with the mission? Does the mission load otherwise?