Member
Last active 10 years ago
Just to clarify, this is actually impacting all of the mil int functions - I am not seeing friendly unit markers anymore either.
Since updating to 0.9.4, I am finding that the military intelligence green/red grid squares on the map are no longer updating - I downgraded to 0.9.0 with the same map and this feature functions without issue.
Were there any changes made in the new version regarding this feature that I need to accommodate?
Is it possible to allow for selection of respawn type with the current multispawn module? I would like to be able to give the player the option as to spawn via insertion to multiple locations, or to base. Also, is there any chance of the insertion module supporting a 'dynamic' waypoint near a tagged player/group?
Thanks!
I have a fairly basic mission with two opcoms, logistics on both sides, and military placement on both sides. When reinforcements start arriving, I seem to commonly get a random transport helicopter or two that will just hover aimlessly around my headquarters.
Is this by design, or are they supposed to be picking up / transporting people?