ARJay

Administrator

Last active 9 years ago

  1. 10 years ago
    Sun Sep 14 22:15:45 2014
    ARJay posted in Need help with download.

    Hard to say, you could try searching for ALIVE but not sure you will find much, most of the groups that play ALIVE are private. You could join the warroom to see if you could join one.

  2. Sun Sep 14 22:10:01 2014
    ARJay posted in Need help with download.

    no problem!

  3. Sun Sep 14 22:01:24 2014
    ARJay posted in Need help with download.

    Yep.

    If you are still getting the error:

    Include file x\cba\addons\main\script_macros.hpp not found

    it means that CBA was not found, so double check you have CBA installed and loaded correctly, follow the install guide: http://www.armaholic.com/page.php?id=18767

  4. Sun Sep 14 21:52:57 2014
    ARJay posted in Need help with download.

    You both need to have CBA installed to run ALiVE:

    Dependencies: ALiVE Requires @CBA_A3

    http://www.armaholic.com/page.php?id=18767

  5. Sun Sep 14 21:51:48 2014

    Are you running any mods that remove the radio chatter? I think I remember AGM having something that disables radio?

  6. Thu Sep 11 22:09:34 2014
    ARJay started the conversation ALiVE 0.80 Testing Sneak Peak.

    Various deaths, destruction and some vision of the improvements to the multispawn module (with respawn heli insert, among others) the new C2ISTAR module with Player Tasking, SITREP and PATROLREP functions. Enjoy! :)

  7. Thu Sep 11 22:08:39 2014

    Only with multiple airfields as the CS locations. BIS is not the best with aircraft and runway handling :)

  8. Mon Sep 8 21:22:23 2014
    ARJay posted in Domination.

    You can see our roadmap here:

    https://dev.withsix.com/projects/alive/roadmap

    Not sure about an indicator mod to be honest, we may include civ aggression and forcepool numbers in our new command and control module.

  9. Mon Sep 8 09:47:37 2014
    ARJay posted in Team Switch.

    There is an open bug for this issue, I'm hoping to be able to resolve it prior to the 0.8 release.

  10. Mon Sep 8 09:46:26 2014
    ARJay posted in AI skill?.

    The AI skill module will effect all AI spawned on the server side. That includes profiles.

    AI reactions to fire and flanking are taken care of by many of the AI mods for arma 3, like bcombat, ASR or similar. We only set the skill parameters as defined here: https://community.bistudio.com/wiki/AI_Sub-skills

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