S

Shizzak

Member

Last active 8 weeks ago

  1. last year
    Wed May 24 04:28:49 2017
    S Shizzak posted in Static Weapons.

    I've looked everywhere for the staticdata. Is it a folder or a file and where is it

  2. Fri May 19 20:44:45 2017
    S Shizzak started the conversation Static Weapons.

    Now i fully understand that units only spawn with vanilla statics but is it possible somewhere in the alive file to change the default static weapons?

  3. Tue May 16 22:00:14 2017
    S Shizzak posted in Combat Logistics Issue.

    the thing is that as long as everything was setup correctly i could spawn whatever the faction had. Now i can only spawn the groups but not vehicles, ammo, or fortifications

  4. Sun May 14 02:33:50 2017
    S Shizzak posted in Combat Logistics Issue.

    so here's the funny thing. I whitelisted a few vehicles and they only show up. Nothing else. Looks like i'm going to have to whitelist all the vehicles i want

  5. Wed May 3 01:45:37 2017
    S Shizzak posted in New Lythium Map.

    when will that be?

  6. Tue May 2 23:08:31 2017
    S Shizzak posted in ALiVE and Vcom.

    I made a quick little skirmish on chernarus will Vcom using mil objective (custom) for both sides and a mil civilian on a town and made them fight for it. I add some artillery (i.e M1096 for blufor and BM-21 for opfor) and sync them to the virtual ai spawner. They work hand in hand beautifully

  7. Tue May 2 23:05:42 2017
    S Shizzak posted in New Lythium Map.

    i downloaded Lythium before it became the most downloaded on steam and i gotta say its got a perfect mixture of mountains, small villages, and big towns. Even the buildings and structures are completely destructible. I want to index it but every tutorial i read don't make it understandable for your average Joe.

  8. Fri Apr 14 23:42:08 2017
    S Shizzak posted in Ace3 javelin with AI Troops.

    that won't help me. They still think they need to press T to lock when the bindings are changed

  9. Thu Apr 13 23:48:02 2017
    S Shizzak started the conversation Ace3 javelin with AI Troops.

    When ace is installed including vcom i have a persistent issue. I'll be messing around in zeus for example spawning a russian tank and a US anti tank group a distance off. The AI recognize the threat. The javelin specialist will take aim but will not fire. The info some people may not get, the javelin in cohesion with ace 3 allows for the 2 different modes of attack. Direct and top down. Instead of pressing "T" you lock on with tab while zoomed in an in IR mode

  10. Wed Jan 11 04:08:29 2017
    S Shizzak started the conversation Arma 3 64 bit UI Issue Work Around.

    Now if people don't know that in 64 bit Arma, third party modules are buggy. In a sense for the OPCOM module, you can't switch between control types. I have found a solution to those that are experiencing it. You can use your arrow keys and spacebar! While the control type is highlighted, hold down the spacebar and use your up and down key arrows to choose your selection.

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