L

Ludi

Member

Last active 8 years ago

  1. 8 years ago
    Fri Aug 5 07:30:22 2016

    It is strange as the CSAT (vanilla) Logistic Heli's just turn up and hover near base.

  2. Fri Aug 5 07:28:47 2016

    -image-

    No joy alas, no doubt I messed up the staticdata.

  3. Fri Aug 5 06:57:36 2016

    Heroes - any joy with this?

    I see you have the same issue and narrowed it down to Cup re:
    http://alivemod.com/forum/2160-new-error-since-cup-update/0

  4. Fri Aug 5 06:54:25 2016
    L Ludi started the conversation No entry 'bin\config.bin/CfgModels.default'..

    Having this crop up in my missions.

    Probably a mod issue (I have many). I wondered if someone here has had this and found a fix?
    I find it stops the server loading the mission on first try, second try it runs.

  5. Thu Aug 4 07:55:39 2016

    Thanks HeroesandvillainsOS much appreciated!

    I gather I just swap the existing staticdata.sqf for this one and write in the heli's or other items I want in game?

    per "[ALIVE_sideDefaultAirTransport, "WEST", ["UK3CB_BAF_Merlin_HC3_18_GPMG","UK3CB_BAF_Wildcat_Transport_RN_ZZ396"]] call ALIVE_fnc_hashSet"

  6. Wed Aug 3 07:53:38 2016

    Thank you

  7. Tue Aug 2 09:03:06 2016

    Can I specify the Heli I want to reinforce troops with rather than just faction specific logistic transport?

    The faction option is not working for African Massi and I find there are a load of vanilla / apex Heli's loading in.

    Thanks

  8. Tue Aug 2 08:58:56 2016
    L Ludi posted in C2ISTAR Query.

    Thanks Spyder for the lightning fast reply as always.

  9. Tue Aug 2 08:55:11 2016

    Heya,
    I have been having a raft of fps slow downs. Almost like a memory leak. Plays fine and 10 to 30 minutes in its a slideshow.

    Have been testing performance exe's from here:
    https://forums.bistudio.com/topic/160288-arma-3-stable-server-162-performance-binary-feedback/page-80#entry3068279

    Big improvement for me.

  10. Mon Aug 1 09:34:56 2016
    L Ludi posted in C2ISTAR Query.

    I think I found the answer to custom compositions in the snippets

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