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Last active 3 years ago
Also make sure you keep the same server name for all your different missions. Saves changing it every time in the war room server profile. So In TADST for server name, keep that the same for all diff missons you saved in there. Make it the same in war room server name.
I could get it and edit it for you.
The AliVE player options is a module which you can see in the editor. You need to unpack your mission and place in mission folder in documents/arma 3/missions folder. If no missions folder create one.
You also need PBO manager software to unpack the pbo and put into missions folder then edit using editor.
You should see ALiVE player options module and be able to change the settings.
Does yours stay after server restart?
Saves work with mission If i don't change anything.
Could you maybe tell me how you set yours up please?
I am using " Royal Marines Kunduz " mission and put the required fields into inf and descrip etc plus what I said before.
Then added a container and in the initialization I added.....
this setVariable ["R3F_LOG_disabled", true]; nul = [this, -1, west] execVM "R3F_LOG\USER_FUNCT\init_creation_factory.sqf";
well setup r3f as described and also added...
[LOGIC_ALIVE,"updateObject",[R3F_LOG_joueur_deplace_objet]] call ALIVE_fnc_logistics;
to.... R3F_LOG\objet_deplacable\relacher.sqf
and changed name of ALiVE Required Module to .... LOGIC_ALIVE
Just won't save anything after adding all that.
I am looking for a way to have supplies to build FOB's throughout the mission. Using ALiVE has very limited supplies to call in and can only airdrop/heli/convoy small amounts of items at one time.
Have tried with R3F logistics and have set everything up as described, but nothing I use gets saved.
Is there anyway I can have a container full of building items and pre built roadblocks etc?
Any help would be greatly appreciated!
Thanks in advance :)