dev614

Member

Last active 6 years ago

  1. 8 years ago
    Sun Dec 11 06:49:15 2016
    dev614 posted in Idea for AI Commander.

    That presentation though...

  2. Sun Dec 11 04:34:07 2016
    dev614 started the conversation Multispawn Insertion with group?.

    Is it possible to have group members be inserted with you when you have the heli insertion method selected in the multispawn module? If not,could anybody provide me with a script that will kick all your other squad members out of the group when respawning (I'd rather not leave the group because I want to retain the group callsign I set for my group, but if there's no way to make all of the squad members leave, then leaving the group is fine).

  3. Sun Dec 11 04:13:03 2016
    dev614 posted in Talking to muezzins/elders.

    The translator thing actually sounded pretty cool, honestly. xD

    It'd be cool if there could be some type of task generated from a town elder when speaking to them, if you are "trusted" enough in that sector. Maybe he knows the location of a few installations in a nearby town that has been using and abusing the locals, and he tasks you to assist by taking out the installations. Or maybe one of the town's people have been taken hostage by the nearby guerillas and you are asked to help bring them back. Completing tasks could improve relations in the sector the town elder was from, or even the sector the task was in (since the task-assigning town elder must be somewhat friendly, might help spread the love.) Seems like it could be easily implemented with the current tasks ALiVE has, just add a little back story and voila, you begin swaying hearts and minds across the board. Then again, what do I know it could be a complete pain in the ass xD just a suggestion.

  4. Sun Dec 11 01:28:55 2016
    dev614 posted in African Factions for CUP.

    N'Ziwasogo here I come!

  5. Sat Dec 10 21:22:57 2016

    Well, prolonging firefights was never really my goal but making them more dynamic/tactical was! If you've never looked into GL5, I'd give it a shot! The AI manuevering is spectacular, the only downfall is it doesn't contain any type of "radio system" or call for help, like VCOM or ASR. I just can't stand it when a unit is fighting for their lives, and a friendly unit 100 meters away is just idling, watching the sunset. Wolfpack AI is worth an honorable mention as well (ported Arma 2 scripts from SLX and Gl4, etc).

  6. Sat Dec 10 20:28:37 2016

    @HeroesandvillainsOS  Are virtual profiles even living long enough for most players for this to be a useful feature? Not to knock on the request. Anything more realistic is good. I just don't see any sense in getting attached to e1 because these virtual battles resolve themselves pretty quickly.

    I can't think of a time where I saw a squad pinned down and fighting for dozens of minutes, let alone hours on end. If they fight they seem to die pretty fast.

    Are you talking about virtualized units or actual units that are spawned in? If you're running vanilla Arma AI, that may be why. VCOM and ASR do a good job of prolonging firefights and livening them up a bit. I like to set the accuracy a little higher than the default settings on the mod, though. I like to feel like my head can get knocked off from peaking around the corner at the wrong time. :)

  7. Sat Dec 10 20:20:45 2016
    dev614 posted in Talking to muezzins/elders.

    Hmmm, I'll keep playing around with it. As for the insurgency mission, I usually try to steer clear of those type of missions because they feel too "arcade-ish" to me, if you catch my drift. I just checked out Phronk's mission and it seems promising! I'll give it a shot later. I might even add my own little spin to it!

  8. Sat Dec 10 18:57:41 2016
    dev614 posted in Talking to muezzins/elders.

    Yes, I should bring a translator with me? Or yes, talking to them actually does something? (Or both)

  9. Sat Dec 10 18:51:33 2016
    dev614 started the conversation Talking to muezzins/elders.

    Has anybody had a muezzin/elder actually give you any information? Every time I talk to them, it says something along the lines of "it seems like he doesn't understand a word you're saying." Do I need to bring a translator with me (i.e. a Takistani army regular to speak with Takistani civilians)? Or am I just finding all the bad eggs?

  10. Sat Dec 10 18:39:49 2016

    This is a seperate topic from the OP but, is there going to be any improvements as far as names go in the operations section of the tablet? Sometimes its kind of hard to find which unit you're trying to command with the "e11" tags. Maybe allow some sort of "blue-force tracking in the operations tablet that displays the groups callsign (Alpha 1-1, etc) instead of the "e##".

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