Member
Last active 8 years ago
Not sure what's going on but my artillery module won't fire. When I give a fire mission they cycle through the messages as if they have fired, they turn to face the target but they do not elevate the gun or fire.
I've been using CUP M119 and Mortar team. I've tried using the module and placing the unit the syncing after putting correct lines in the unit init.
They have previously worked fine when I used RHS units.
Anybody else suffering it?
Have you changed the units you want to allow people to use to "playable"?
Do you host on your own PC or have you a dedi at a data centre?
@HeroesandvillainsOS dude I mentioned ages ago that I had experienced it
Dude I would try hosting. I've found it only seems to happen in editor so could be a 3den thing. Try hosting it. Password it and do your TP Magic.
When your mission is hosted do others on it see the issue at the same time as you? Will tell you if it's client or server side issue.
@HeroesandvillainsOS don't worry dude. We all know this is a sweet mod. It's finding bugs and sorting them that will improve it. One thing I've learnt from alive is that the creators seem really open and down to earth. I think that is pat of its success.
Hmmmmm interesting. I don't have Intel on bodies yet! I shall pop it on when I'm off night shifts and see what happens.
@HeroesandvillainsOS when you post it can you put in what mods it uses.
Is there any consistency as to where ore when they appear?