Member
Last active 6 years ago
Alright so two things,
First : re-index'd the map again. First thing I notice that I forgot to say in the OP - due to the large amount of objects (386), the civilian buildings array gets cut off - leaving half of the civilian huts on the map unsettled as they're not apart of the static object list.
Second : Now that the map is re-index'd, I got it to run! However, now the issue is that (on top of the first issue), the game will only load up the first "time", and if I want to run the mission again, I'll have to reset ArmA as i'll get hung back up on the loading screen.
Updated index + RPT : https://ufile.io/i0ek8
Alright, cool.
Lemme know if you see anything fishy with the Index, really odd what's going on..
Also side note - I set the MapBound to 9600 as that was the diameter in meters I got when I placed down a zone in the center of the map. Did I do that part wrong which may be why the map is crashing?
Yup of course - https://ufile.io/38thz .
Ignore some of the other shit in the RPT - think its just SHK_Pos acting up..
Hey,
So as the title says - stuck in a loading screen loop despite the re-indexing of the map (as the map has been incompatible for a few months).
Placed the \x\ folder in the mission folder, followed the test instructions as well as tried it with my own mission and factions, but no matter what - If I place down any sort of placement module - my game will freeze and the RPT will read "ALiVE OPCOM Waiting for Virtual AI System..."
Here's the mission folder including the index for those we are interested : https://ufile.io/jyq0p
Nam. However, it is not working. Posting another thread explaining the problem
Figured it out! It was BattlEye causing the issue. Disabled and it worked! Also if you have Win 8, make sure you run it for Win 10 in the module.
Same exact issue as tourist - get the GUI + DeWrp error in the RPT. Do not get that Command line prompt that you speak of.