Member
Last active 7 years ago
Ok, when I get off work. I'll try that and report back.
Put @mod into steam\steamapps\common\arma3 folder, then find it with the launcher. Hopefully it works.
That's what I'm talking about, its not in my program files The only stuff on that drive is windows stuff, everything else is on another drive, that was the first place I looked. So the step where it says to load it like any other mod, which every other mod is in the addon file, isn't right?
"6. Move your new @myfaction to the ArmA3 folder and run it like any other mod. "
So just put it in the Arma 3 folder? And...leave it there?
Yes its in the launcher. No it doesn't appear in game.
I named the file folder @modname and the pbo mod_name.pbo... The whole is is just like the
instructions says @modname\addons\mod_name.pbo
So I have two Arma3 folders, one in my documents which doesn't have an addon section and the other in the steam\steamapps\common\arma3\addons and that's where I put it and then I use the launcher to select the file. That's what understood from what you just said.
EDIT: I can share my screen with you later, being tonight. If you want.
@HeroesandvillainsOS This is probably the part of the guide you're not seeing. Don't worry, I couldn't see it either and it was there the whole time, so don't feel bad:
http://alivemod.com/wiki/index.php/Generate_Config
There is a link to a template on that page you can use to help with copy/paste the file.
For packing the files into a PBO/mod, I use this tool:
http://www.armaholic.com/page.php?id=16369
I'm not an ORBAT expert, but if you get stuck with how to use the PBO Manager tool, I can help with that. Though it's pretty simple. Put the files you want in a folder. Then open PBO Manager, find the folder you want to pack as a PBO, right click on it, select the PBO Manager option, then pack the file as a PBO.
Ok. So I got the files exports and pbo'd. I placed the pbo in steam/steamapps/common/arma3/addons. Then I searched for it using the launcher and it doesn't show in my game.
I only pbo'd the autogen.hpp and the cfgpatches.hpp because if I had the other two files it wouldn't start the game. What am I missing?
I'm trying to make my own faction for my own play. I can't get past the exporting part. I can't find any tutorials that explain it enough for a newbie to do it. Most people that 'answer' my question just say 'paste it to the autogn.hpp file and then make it into a pbo and you're good to go.'
Is there a step by step directions or a guide video for the exporting part?
Then after that is there a video or directions for custom vehicle paint jobs? I guess textures would be the world for it.
Probably all things that have been asked before but all the help in pointing to the directions would be great. I have read the wiki over and over and over and over again. The 'directions' if you can call them that are TOO vague. Like a automobile dealership's answer on why your car blew up or Apples answer to why your phone melted.