H

Hedberg

Member

Last active 3 years ago

  1. 6 years ago
    Tue Mar 27 14:58:20 2018
    H Hedberg posted in Asymmetric OPCOM troubles.

    @HeroesandvillainsOS Kunduz is great but has major issues. IMO avoid with ALiVE. Beautiful map, but needs an update badly.

    Seems to be the law of Alive and maps, the best ones don't work correctly!

    I tried FATA and Sangin. Compared, I'd prefer Takistan. Sangin especially had weird cartoonish feeling, hard to describe but they weren't fit for me. Could be that they're just imports from Arma II with Arma II graphics, and that's not working for me.

    Any more good tips/tricks for a middle eastern peacekeeping (asymmetric) scenario, especially for the map?

    Thank you for you help so far. I'm trying to get to Lebanon as an UN-peacekeeper myself, so naturally I'm enthusiastic about these kind of scenarios :D

  2. Tue Mar 27 09:30:32 2018
    H Hedberg posted in Asymmetric OPCOM troubles.

    Oh well, if the map itself has issues and such, then I think I should stop trying. Really hoping for Lithium to turn to CUP, as Diyala did because it’s a stunning map. Although my experience is that the civs and pre-setup installations seemed to work fine, the problem was behaviour/movement of the asymmetric units.

    The behaviour I had and wanted in Stratis was that the asymmetric enemy would start at military placements through out the island (On realism stand point I wouldn’t have placed them in mil objectives initially but I just wanted to spawn them dynamically, sometimes I manually place them but it’s a killer because I know where the technicals are etc..) except for Kavala/Airport where I had Blufor present. Then they’d move into civ objectives marked as ’objectives only’ and spread the rebellion. This worked great, I observed an insurgent squad moving into a town, staying there for a little time, and proceeding away once they had reqruitment HQ established there. This kind of active movement into uncontrolled objectives didn’t happen in Lithium.

    I’ll check Sangin. Takistan is just boring, I’ve spent too much time there and the map doesn’t make me have that Afghan feel Lithium does. Reshmaan had kind of annoying ’fogginess’ like Arma 2 did, but the size of the map was great. I’ll check FATA, thanks for the tips!

    Kunduz would be AWESOME but it’s just so damn small..

  3. Mon Mar 26 18:44:01 2018
    H Hedberg posted in Asymmetric OPCOM troubles.

    I have to add: As being new to the forum I have to give a big shout out to the community and especially devs behind ALIVE. Greatest mission making tool ever, and it enables me to create the large dynamic battlefields I always wanted from Arma. Plus it's super easy to learn once you learn the concept behind it.

    FANTASTIC WORK GUYS!

  4. Mon Mar 26 18:40:35 2018
    H Hedberg started the conversation Asymmetric OPCOM troubles.

    Hey,

    I'm fairly experienced with creating basic Occp/Invd -missions and so on, and recently I've become tempted of Asymmetric. I had no idea how much in-depth aspects it was holding with it all along. I have used it previosly in Stratis which is a fairly easy map for Alive due to having only a few objectives and them being apart from each other unlike some other maps. I thought Lithium (The FFAA map, what a masterpiece) was unindexed for civilians so Asymm wouldn't work but the situation has apparently changed now (?) so I tried;

    I'm creating a mission, with Blufor units controlling the north of the map, then I created "objectives only" TAOR in to the middle, and TAOR for the insurgents down south. Problem for me is that although I do spawn insurgents in to the civilian placements, the OPCOM orders them to move into the civilian placements they're already controlling as they spawned inside them on the south side of the map. I figured, they might be placing installations (although there's already some). But this is kind of annoying, since the only thing that seems to matter to the OPCOM is the southern area of its TAOR. The other troops are not being waypointed anywhere, they just stand still. And oddly enough I noticed plenty of the insurgents being profiles of 1 soldier guarding places, I have never seen that before.

    I have waited, with x4 speed, but the OPCOM just keeps the troops stationary at the big city of the southern area and elsewhere, maybe roaming the objectives in the big city a bit since the city has various of objectives inside it. I also tried to spawn insurgents to Mil Placements only, Civ Placements being "objective only", and they did the same thing. Focus being _only_ in the southern area of its TAOR. Doing as I described worked fantasticly in Stratis. I've tried for hours and tweaked this over and over again.

    The mission I'm trying to create is ISAF (NATO peacekeeping troops in Afganistan) being in the north, then a 'no-mans-land' where the enemy could proceed to as I'm contesting to keep the area safe, and then the Taliban stronghold in the south. Although my idea of stronghold might not be the best idea whilst working with Asymm OPCOM, the Taliban tend to behave in an Asymm OPCOM manner in real life so that's kind of a must-have for me right now. I'm just telling the scenario if you guys could come up with any alternative solution. Cheers!

  5. Mon Mar 26 18:21:10 2018
    H Hedberg joined the forum.