Member
Last active 3 years ago
Dear @SavageCDN thank you for your reply. I have only one Civ Objective module and it is synched with all commanders! So, I assume that this means that all OPCOMs are synched with all enemy OPCOMs' TAORs (my setting may be the thing that causes the problem and this is actually part of my initial question!). My "fighting arena" TAORs are objective only and I have debugged it and there are way too many objectives under the areas (at least this is how I understood it! a lot of small dots), I also set the filters to no filter to make sure that IF there is an objective, ALiVE WILL find it!
I am pretty new to ALiVE and I will follow your instructions.
Again, thank you for your reply! In case I find any kind of solution or I will pin-point the problem I will let you know immediatelly! Thank you again.
P.s: I have a CQB module for the same TAORs that fill them with the same faction (forced) with the OPFOR OPCOMs!
Hello every1... My name is Aris and I am pretty new in Mission Making and Dedicated Server set-ups. I am working on a persistent mission on LYTHIUM with ALiVE (daaa.. of course...). My set-up pretty quickly is like this: I have many TAORs and 99% of them are Civ Objectives (towns mostly... Settlemens!) and only 2 Mil Objectives 1 for each commander to work as a Base-of-Operations (red for OPFOR (North) and blu for BLUFOR (a really small one a bit South and East)). I have 3 OPCOMS, 2 Red (1 Occupation set and 1 Assymetric) both run the same faction (caf_ag_me_t) and the and 1 blu on occupation with BLU_GEN_F as the faction. Initially I had only 1 Civ Objective Module and I synced all commanders there (now I am trying to put another one but actually is a duplicate). What I tried to achieved here is the two occupation commanders to start from a single point and move on the map to conquer it and somewhere in the middle, the fireworks would start. I also set a CQB module with the OPFOR faction as a forced faction, Military Logistics are in infinite . Civilians are enabled too. My problem now is that: Both commanders keep their forces idle! When I check on my C2ISTAR what are their ordes on all objectives, all of them have white color which means unassigned!. I managed to make the blu commander to move some of his forces by setting the initial spawning force (I had to set spawn units = yes on the Mil Objective module that I use as his initial point and HQ!) really high (I would like to keep friendly forces pretty weak!) but couldn't manage to make the red commander move his forces and also I got NO IDEA about the Assymetric commander!! Also, when the blu commander was moving his forces in my C2ISTAR (with full intel coverage) still the orders from him (and the other commanders) where white!
And my question... WHAT THE HELL AM I DOING WRONG! I really believe that ALiVE is a POWERFULL, COMPLEX yet SIMPLE to set up. So... Definatelly it is me that do something wrong! Can someone help me a bit here?
Thanks in advance.
Aris
P.s: ArmA as much as you can and always with ALiVE