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Last active 4 years ago
I'll be sure to check out all three of those! Do you notice and particular performance hits with the extra AI from the traffic / ambient flight?
excellent, thanks @JD_Wang , We don't use any HC currently, so you think the auto-pause checkbox in the ALIVE module would be fine?
I'll give that command another try for the auto-save, but that's the one I used before...perhaps there's another issue at play...i'll have to dissect my mission and find it lol.
Is there any way to add a hint to that script if it's successful? "Autosave complete" or something?
Hi everyone!
Looking to optimize my groups ALiVE missions, we have chosen Clafghan and are now building the scenario for it. But I did want to ask two things;
1. Has anyone seen the auto pause feature work? My assymetric AI has just exploded in population over night, and it ends up that we have to go to the same areas, everynight to oust the enemy. I'm hoping auto pause will slow the enemy growth (which is satisfactory, but we need to be able to get offline and "resume" the mission).
I did try the auto save script in the snippets area, doesn't seem to be saving anything either. I put it iny missions unit sqf file.
2. Clafghan is awesome for it's large mountains, in the past, I've put custom objectives along the main roads heading north...but I'm wondering if there is a better way to populate the mountains with enemy forces. Any suggestions?
Thanks in advance!
Love this thread...most of the mods we use are already added...would love to see more though!
Guilt and rememberance really added a lot to our Kunduz scenario, appreciate the heads-up @JD_Wang !
Really tempted to check out the jamming mod too, would be hell during some of the firefights we get into lol