Member
Last active 9 years ago
I've seen the same behavior when trying to insert in wooded terrain on CLAfghan in a UH80. It did seem to work correctly on open terrain
Has there been any luck solving this issue?
I get the same issue when using CAF_AG and mas_usa_rang. The BLUFOR OPCOM is using mas_usa_rang, and the PCL does not respond.
Since version 1.34 of ARMA3 came out, I see 4 extra pilots sitting on the benches of the MH-9s in my mission. Am I the only person seeing this? I've tried creating a new mission, and I get the same result.
Yes, the vehicle is linked to the player combat support module. I tried adding the parameters to the transport module.
Hello, my name is Erik.
First and foremost, thank you to the ALiVE team for the tremendous addition to ARMA 3. This mod makes the game playable for my friends and I.
I apologize if this is a stupid question or if it has been answered elsewhere; I did search this forum and online before posting (hopefully not poorly).
I would like to modify the cargo contents of a transport asset. I tried the commands below in the initialization of the transport asset and they don't seem to have any effect.
clearItemCargo this;
clearItemCargo helo1; //Where my asset was named helo1
this additemcargo["itemname", 5];
helo1 additemcargo["itemname", 5];
Am I simply doing something incorrectly, or is this functionality not implemented?
Thank you for your time!