Member
Last active 8 years ago
Yeah I'm decent when it comes to scripting but I'm just trying to make a separate dialog.
I know this isn't really on the topic of ALiVE but the Armaholic forums are way too inactive and don't give a fast enough reply (usually in 3 days). This forum is almost always instant so with that said, I am making an ALiVE mission and am adding a script. This script allows you to spawn items so you can build and it's pretty legit. But the problem I'm having is, this script has a scroll wheel option where you can place all of the items available to build with. I want to turn it into a menu where you scroll wheel and it's named like Build and you hit enter on it and then it gives you the available build options. I'm hoping that makes sense.
Thanks,
Aaron
I am thinking of putting up a server like this to where anyone can join the battle. I'm wondering, is there something out there that is like a plugin for a website that updates a picture of a map constantly to where people can see who's winning the war or do you think that's something I need to code?
@HeroesandvillainsOS
I am looking to build a mission and I completely understand where you're getting at with the whole "do it yourself but with our knowledge and guidance" way of thinking. I completely agree as well.
@SpyderBlack723
Sweet I will definitely try that. Since I have looked and messed around with OP Landlord I have learned a bit. But I do have one question regarding the objectives, can I just do it to where it whitelists the whole map to spawn objectives or do I have to make markers and whitelist them TAOR in the ALiVE module?
One more question, I tried to add the RHS military guys in OP Landlord and it wouldn't change. I made sure the NATO was changed to NONE and I put on the bottom the class name for the US Army. Am I doing something wrong there?
Thanks,
Aaron
Well, I did download the missions and they do seem FANTASTIC but in the Operation Overlord one do the AI go to constant war with eachother? I haven't seen too much of it yet.
Yeah the Mets are doing terrible right now. Arietta is kicking some butt as a pitcher for the Cubs I can tell you that.
I still withhold a bit of confusion. So I place down the Military AI Commander. Does that mean I place down another one for the OPFOR as well if the first one is set up for BLUFOR? Another question, when I put these modules down, is that really all I have to do and will the objectives automatically spawn to where each side goes after it?
That's good to know. But just to further state what I'm trying to do I will provide an example.
BLUFOR occupies Cherno OPFOR notices that, and attacks Cherno. They take Chero and push up north as well as pushing BLUFOR farther back.
Is it still possible to do it like that?
Thanks,
Aaron
P.S. Lets Go Mets. @Cubs avatar
So I'm not sure how active this forum is but it's my best bet. I'm completely new to ALiVE and I want to know if there's a way to set up modules to where there are two sides who are constantly fighting over towns and retaking towns etc etc. That said, I want this to be a server where players can join in on the fight and join either faction. Is this a possibility? I'd assume it is but I just don't know how to do it.
Thanks,
Aaron