Member
Last active 6 years ago
I tried with vanilla faction,
In fact I don't have the chopper problem but with the same number of unit as in RHS version there is lower number active at the same time, and the problem with the commander who is iddle after som time remain in vanilla.
Ok, but I have no problem when I host the mission in local, it only happens with the dedicated.
Is there something to do for the mission to run fine on dedicated ?
I just disabled the HC from server not mission-side
To reduce the number of objectives I should set some limitation in size of objectives ?
Yes it random all chopper spawn actualy on map, but in menu we cannot acces the GREY1
We have no performance issue the server run at 47fps.
We also have a problem with combat support.
We have 6 transport Helicopter but only 5 are showing in the menu.
All of the 6 modules are spawning on the map.
It always happen with transport and that's not always the same helicopter, it's random.
The Cas module is fully effective.
Hi all,
I designed a mission on Altis where US army have to invade the Island held by Russian Army.
But, after approximately 15-20 min all objectives stand on Unassigned and the US doesn't move anymore.
They don't use the logictics module at all.
I don't uderstand where the problem is.
The US commander is sync with the Russian placement module and set on invasion , and the russian on occupation.
We use an HC
CBA_A3
All RHS
Spyder Addon