T

Thot

Member

Last active 6 years ago

  1. 6 years ago
    Thu Mar 8 13:03:43 2018

    I tried with vanilla faction,
    In fact I don't have the chopper problem but with the same number of unit as in RHS version there is lower number active at the same time, and the problem with the commander who is iddle after som time remain in vanilla.

  2. Thu Mar 8 08:05:50 2018

    Ok, but I have no problem when I host the mission in local, it only happens with the dedicated.
    Is there something to do for the mission to run fine on dedicated ?

  3. Wed Mar 7 17:47:22 2018

    I just disabled the HC from server not mission-side
    To reduce the number of objectives I should set some limitation in size of objectives ?
    Yes it random all chopper spawn actualy on map, but in menu we cannot acces the GREY1

    We have no performance issue the server run at 47fps.

  4. Wed Mar 7 17:06:42 2018

    https://pastebin.com/3aTFfKf9

    We also have a problem with combat support.
    We have 6 transport Helicopter but only 5 are showing in the menu.
    All of the 6 modules are spawning on the map.
    It always happen with transport and that's not always the same helicopter, it's random.
    The Cas module is fully effective.

  5. Wed Mar 7 11:13:37 2018
    T Thot started the conversation Problem with Commander's Objectives.

    Hi all,
    I designed a mission on Altis where US army have to invade the Island held by Russian Army.
    But, after approximately 15-20 min all objectives stand on Unassigned and the US doesn't move anymore.
    They don't use the logictics module at all.
    I don't uderstand where the problem is.
    The US commander is sync with the Russian placement module and set on invasion , and the russian on occupation.

    We use an HC
    CBA_A3
    All RHS
    Spyder Addon

  6. Wed Mar 7 11:04:39 2018
    T Thot joined the forum.