Member
Last active 8 years ago
Hello,
Is there a method to have the Placement Modules place units proportional to the number of players joined to the mission? If not, can I somehow set this as a parameter prior to mission start?
This would allow for difficulty to be automatically modified depending on the group's turnout / capacity.
Foofski
Just a note, the NAM map was updated on 23/3 and appears to need re-indexing.
When loading the map with ALiVE modules present I get an error saying that it cannot find NAM in the alive index database (or words to that effect). Adding a placement module causes an infinite loop / timeout on "waiting for Virtual AI system".
I have experienced the same issue.
AI Commander and Placement modules are all set to RHS_Insurgents. I get a mix of those and OPF_G_F spawning.
I too, have had this exact same issue tonight. I'll try to confirm the steps to re-produce, but have reinstalled CBA in the meantime (I use PWS).