Difference between revisions of "ALiVE Military"

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The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario.  Military modules require the Profiles module to be present.
 
The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario.  Military modules require the Profiles module to be present.
  
*'''[[Military Placement]]''' Places military groups and also defines military Objectives for OPCOM.
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== Military Placement & Objectives ==
*'''[[Military Civilian Placement]]''' Places military groups and also defines military Objectives for OPCOM.
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*'''[[OPCOM]]''' The Operational Commander orders AI groups to attack and defend Objectives.
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*'''[[Military Placement]]''' Places military groups and also defines military objectives for OPCOM.
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*'''[[Military Civilian Placement]]''' Places military groups and also defines civilian infrastructure objectives for OPCOM.
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*'''[[Custom Objective Placement]]''' Place a custom objective anywhere on the map with a pre-configured composition.
 
*'''[[CQB]]''' The Close Quarters Battle module populates towns and built up areas with AI patrols.
 
*'''[[CQB]]''' The Close Quarters Battle module populates towns and built up areas with AI patrols.
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== Operational Command & Logistics ==
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*'''[[OPCOM]]''' The Operational Commander orders AI groups to attack and defend objectives.
 
*'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space.
 
*'''[[Military Intel]]''' Provides an intelligence feed about events in the virtual battle space.
*'''[[Military Logistics]]''' Convoys of supplies maintain the operational effectiveness of combat units.
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*'''[[Military Logistics]]''' The battlefield logistics system maintains the operational effectiveness of combat units.

Revision as of 04:43, 27 July 2014

The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.

Military Placement & Objectives

  • Military Placement Places military groups and also defines military objectives for OPCOM.
  • Military Civilian Placement Places military groups and also defines civilian infrastructure objectives for OPCOM.
  • Custom Objective Placement Place a custom objective anywhere on the map with a pre-configured composition.
  • CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.


Operational Command & Logistics

  • OPCOM The Operational Commander orders AI groups to attack and defend objectives.
  • Military Intel Provides an intelligence feed about events in the virtual battle space.
  • Military Logistics The battlefield logistics system maintains the operational effectiveness of combat units.