Difference between revisions of "ALiVE Military"

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*'''[[IED|Military IED Threat]]''' Provides an ambient IED and VB-IED threat.
 
*'''[[IED|Military IED Threat]]''' Provides an ambient IED and VB-IED threat.
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Revision as of 12:13, 1 March 2015

The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.

Military Placement & Objectives

Vcb briefing.jpg
  • Military CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.


Operational Command, Control & Logistics

  • Military AI Commander The Operational Commander orders AI groups to attack and defend objectives or conduct insurgency operations.
  • Military Logistics The battlefield logistics system maintains the operational effectiveness of combat units.
  • Military AI Skill Provides a feature to define AI Skill as per the BI Wiki. Note: this may conflict with other third party addons that affect AI Skill.


Briefing Notes

  • TAOR A short explanation of how Tactical Areas of Responsibility work in conjunction with ALiVE Military.