Difference between revisions of "ALiVE Military"

From ALiVE Wiki
Jump to: navigation, search
Line 16: Line 16:
  
  
== Operational Command, Control & Logistics ==
+
== Operational Command & Logistics ==
  
 
*'''[[Military AI Commander|Military AI Commander]]''' The Operational Commander orders AI groups to attack and defend objectives or conduct insurgency operations.
 
*'''[[Military AI Commander|Military AI Commander]]''' The Operational Commander orders AI groups to attack and defend objectives or conduct insurgency operations.

Revision as of 07:09, 2 October 2015

The Military modules are the heart of ALiVE and provide a simple yet highly flexible tool for creating almost any scenario. Military modules require the Profiles module to be present.

Military Placement & Objectives

Vcb briefing.jpg
  • Military CQB The Close Quarters Battle module populates towns and built up areas with AI patrols.



Operational Command & Logistics

  • Military AI Commander The Operational Commander orders AI groups to attack and defend objectives or conduct insurgency operations.
  • Military Logistics The battlefield logistics system maintains the operational effectiveness of combat units.
  • Military AI Skill Provides a feature to define AI Skill as per the BI Wiki. Note: this may conflict with other third party addons that affect AI Skill.


Briefing Notes

  • TAOR A short explanation of how Tactical Areas of Responsibility work in conjunction with ALiVE Military.