Difference between revisions of "ALiVE Systems"

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These modules are required for an ALiVE mission.
 
These modules are required for an ALiVE mission.
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*'''[[ALiVE (Required)|ALIVE (Required)]]''' This module must be placed in the mission editor to ensure ALiVE initialises properly.  Also includes the Map Marker system, Garbage Collector and Single Player Save options.
 
*'''[[ALiVE (Required)|ALIVE (Required)]]''' This module must be placed in the mission editor to ensure ALiVE initialises properly.  Also includes the Map Marker system, Garbage Collector and Single Player Save options.

Revision as of 20:35, 23 December 2016

Core Modules

These modules are required for an ALiVE mission.


  • ALIVE (Required) This module must be placed in the mission editor to ensure ALiVE initialises properly. Also includes the Map Marker system, Garbage Collector and Single Player Save options.


  • Virtual AI System One of the most important modules in ALiVE, this enables the full scale virtual battlefield.


ALiVE Tour

  • ALiVE Tour Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)



  • ORBAT Creator This is a standalone module that opens the GUI for customising Units, Groups and Factions.