Difference between revisions of "ALiVE Systems"

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{{Note}} Several modules have been consolidated into Player Options for 0.9 release.  See [[ALiVE Player]] for further info.
 
 
 
= Core Modules =
 
= Core Modules =
  
 
These modules are required for an ALiVE mission.
 
These modules are required for an ALiVE mission.
  
*'''[[ALiVE Main|ALIVE (Required)]]''' This module must be placed in the mission editor to ensure ALiVE initialises properly.  Also includes the Map Marker system, Garbage Collector and Single Player Save options.
 
  
*'''[[ALiVE Profiles System|Virtual AI System]]''' One of the most important modules in ALiVE.  Click the link for further info.
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*'''[[ALiVE (Required)|ALIVE (Required)]]''' This module must be placed in the mission editor to ensure ALiVE initialises properly.  Also includes the Map Marker system, Garbage Collector and Single Player Save options.
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*'''[[Virtual AI System|Virtual AI System]]''' One of the most important modules in ALiVE, which enables the virtual battlefield.
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=ALiVE Tour=
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*'''ALiVE Tour''' Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)
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= Optional Modules =
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*'''[[Map Indexing]]''' This module allows indexing of new maps.
  
These modules can be used at the mission editor's discretion
 
  
*'''[[ALiVE_Player|ALIVE Player Options]]''' Allows you to configure player persistence on reconnect or restart, view distance settings, player tags, crew info indicator and more
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*'''[[ORBAT Tool|ORBAT Creator]]''' This is a standalone module that opens the GUI for customising Units, Groups and Factions.
*'''[[Database|ALiVE Database]]''' Provides persistence for MP games running on a dedicated server.
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*'''ALiVE Tour''' Place this module and the tour system will explain and show you the ALiVE modules and technology in action!
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Latest revision as of 20:36, 23 December 2016

Core Modules

These modules are required for an ALiVE mission.


  • ALIVE (Required) This module must be placed in the mission editor to ensure ALiVE initialises properly. Also includes the Map Marker system, Garbage Collector and Single Player Save options.


  • Virtual AI System One of the most important modules in ALiVE, which enables the virtual battlefield.


ALiVE Tour

  • ALiVE Tour Place this module and the tour system will explain and show you the ALiVE modules and technology in action! (single player only, place on an existing mission)



  • ORBAT Creator This is a standalone module that opens the GUI for customising Units, Groups and Factions.