Difference between revisions of "Main Page"

From ALiVE Wiki
Jump to: navigation, search
(9 intermediate revisions by one user not shown)
Line 4: Line 4:
  
 
=== <div style="text-align: center;">[http://alivemod.com/ alivemod.com]</div> ===
 
=== <div style="text-align: center;">[http://alivemod.com/ alivemod.com]</div> ===
<div style="text-align: center;">Version 1.2.3</div>
+
<div style="text-align: center;">Version 1.5.2</div>
  
  
Line 56: Line 56:
 
*[[ALiVE Fundamentals|Core features]]
 
*[[ALiVE Fundamentals|Core features]]
 
*[[Quickstart|Quickstart: Making a Simple Mission]]
 
*[[Quickstart|Quickstart: Making a Simple Mission]]
 +
  
 
= Making Missions with ALiVE =
 
= Making Missions with ALiVE =
Line 61: Line 62:
 
*[[Building a Campaign|Campaign Building Demo]]
 
*[[Building a Campaign|Campaign Building Demo]]
 
*[https://medium.com/the-creation-of-alive-uprising Grube's In Depth Guide to ALiVE Asymmetric: Uprising!]
 
*[https://medium.com/the-creation-of-alive-uprising Grube's In Depth Guide to ALiVE Asymmetric: Uprising!]
 +
  
 
= Units & Factions =
 
= Units & Factions =
Line 67: Line 69:
 
*[[ORBAT_Tool|Creating Custom Factions with ORBATRON]]
 
*[[ORBAT_Tool|Creating Custom Factions with ORBATRON]]
 
*[[Declaring Faction Mappings|Old manual faction mapping method (superseded by ORBATRON)]]
 
*[[Declaring Faction Mappings|Old manual faction mapping method (superseded by ORBATRON)]]
 +
  
 
= Maps & Map Indexing =
 
= Maps & Map Indexing =
 
*[[Supported Maps|List of Maps Indexed for ALiVE]]
 
*[[Supported Maps|List of Maps Indexed for ALiVE]]
 
*[[Map Indexing|Instructions for using the Map Indexing Tool]]
 
*[[Map Indexing|Instructions for using the Map Indexing Tool]]
 +
  
 
= Advanced Scripting =
 
= Advanced Scripting =
Line 76: Line 80:
 
*[[Script Snippets|Script Snippets for working with ALiVE]]
 
*[[Script Snippets|Script Snippets for working with ALiVE]]
 
*[[Custom Blacklists|Customizing Unit Blacklists at the mission level]]
 
*[[Custom Blacklists|Customizing Unit Blacklists at the mission level]]
 +
  
 
= Support =
 
= Support =
Line 81: Line 86:
 
*[[FAQ|Frequently Asked Questions]]
 
*[[FAQ|Frequently Asked Questions]]
 
*[[Troubleshooting]]
 
*[[Troubleshooting]]
 +
  
 
= Licensing & Credits =
 
= Licensing & Credits =

Revision as of 15:15, 7 December 2017


Alive logo bif-1-.jpg

Version 1.5.2


ALiVE is the next generation dynamic persistent battlefield for ArmA3. Developed by the Multi Session Operations team, the easy to use modular mission framework provides everything that players and mission makers need to set up and run realistic military operations in almost any scenario up to Company level, including command, combat support, service support and logistics.

AI Commanders automatically plan and direct missions for all AI forces across the Area of Operations, identifying strategic objectives and reacting to changes in the tactical situation. The revolutionary Virtual Profile System can support thousands of units operating simultaneously across the map with minimal impact on performance. The result is a realistic and constantly changing battlefield which truly brings ArmA3 ALiVE.


Icon sys profile.png
   
Icon mil opcom.png
   
Icon civ CO.png
   
Icon sys rwg.png
   
Icon nme SEP2.png
   
Icon sys data.png
 
ALiVE Core Systems
   
ALiVE Military
   
ALiVE Civilian
   
ALiVE Player
   
ALiVE Ambience
   
ALiVE Data
 


Getting Started

Module Schematic, many thanks to Mazza.


Making Missions with ALiVE


Units & Factions


Maps & Map Indexing


Advanced Scripting


Support


Licensing & Credits