One Commander

  1. 8 years ago

    Firstly great MOD guys keep up the excellent work.

    Trying to use ALIVE to provide CAS, Transport, and logistics on a dedicated server utilising one MILCOM, all works fine in the editor, and local multiplayer. When the map loaded it just says creating in the browser.

    Using @CBA_A3 @mcc_sandbox_a3 @ALiVe @ares @AliveServer. Any suggestions.

  2. Friznit

    18 Jul 2015 Administrator

    Please can you try with just CBA and ALiVE running? You can add ALiVEServer later if you want persistence.

    For the Mil Commander to use Logistics he needs at least one viable objective. Turn debug on to check he has one!

  3. THanks for the quick reply on a Saturday night.

    Tried, no luck

    debug shows TACOM message recieved no groups available? in editor

  4. Friznit

    18 Jul 2015 Administrator
    Edited 8 years ago by Friznit

    This can mean one of two things:

    1. You've set your mil placement module to not spawn any groups (or not enough groups) so TACOM can't take the objective (it needs at least 4 or 5 to hold an HQ location for Logistics purposes) or...

    2. You are using a modded faction that does not have any groups properly defined and ALiVE can't detect any groups to spawn. Try using vanilla units to test if this is the case. We have a list of mods that support ALiVE on our wiki but they do change from time to time which can break things.

    Combat Support is standalone and will work quite happily without any of the rest of ALiVE running - you can simply place the ALiVE (Required) module, Combat Support and then sync up the various support types to it.

    Military Logistics needs a bit more setting up to work as it simulates a full logistics chain and needs at least one friendly objective, hence Mil Placement with some Groups, a Mil Comd to tell them what to do, the Log module itself, then the Player Combat Logistics module which gives you (the player) access to the logistics chain.

  5. Well i'm a dope had .pbo on the end in the config, but the info that combat support is standalone was excellent.

 

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