F

Friznit

Administrator

Last active 11 hours ago

  1. 12 hours ago
    Mon Jul 24 20:08:10 2017
    F Friznit posted in ORBAT: Exporting Help & More.

    We assume some basic knowledge of common ArmA things, such as how to use a pbo tool. Unlike work, our guides are not written in isolation and there are many and various good guides on modding around already.

  2. 13 hours ago
    Mon Jul 24 19:40:59 2017
    F Friznit posted in Errors....

    Well that's unfortunate. Check our some of the other bug reports on the forum, you'll get the trend pretty quickly.

  3. 15 hours ago
    Mon Jul 24 17:34:46 2017
    F Friznit posted in Errors....

    No way of telling without seeing a full rpt....and as you probably know by now our first response is always "please repro with no other mods" :)

  4. 3 days ago
    Fri Jul 21 18:11:56 2017
    F Friznit posted in Player Tags.

    This sounds like a third party script? Player tags are simply taken from the unit rank set in the editor. If the script isn't changing that, the tags won't update. It's not an ALiVE thing.

  5. 4 days ago
    Thu Jul 20 10:25:01 2017
    F Friznit posted in Military Air Component Commander.

    This is already in the feature list and being worked on

  6. last week
    Fri Jul 14 12:49:02 2017
    F Friznit posted in CAS Support Help.

    Point a laser designator at it.

  7. Fri Jul 14 09:21:42 2017

    See also here: https://github.com/ALiVEOS/ALiVE.OS/issues/40

    Last point specifically. Overall though the intent is to maintain the flexibility of ALiVE whilst providing the tools to expose what's going on under the hood.

  8. Thu Jul 13 23:11:31 2017
    F Friznit posted in Extend Multispawn distance?.

    That's correct. Place the object where you want it to start and finish.

  9. Wed Jul 12 21:51:41 2017

    Are you running any AI mods?

  10. 3 weeks ago
    Tue Jul 4 06:47:51 2017
    F Friznit posted in Vehicles falling from the sky.

    Which map?

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