You da man. Anxious to try these out when I leave the office today.
You da man. Anxious to try these out when I leave the office today.
I got a related question:
I am currently using an active force counter, kind of a ticket display on screen telling how many unvirtualized entities are alive on the whole AOR from each side:
while {alive FCOUNTER} do { BLUE = {side _x == WEST} count allunits; RED = {side _x == EAST} count allunits; (uiNameSpace getVariable "BLUE") ctrlSetText format ["BLUE: %1",BLUE]; (uiNameSpace getVariable "RED") ctrlSetText format ["RED: %1",RED]; sleep 2; };
Now, 2 questions:
Besides: the related trigger spans over the whole map...
Thanks!