Custom Faction Unit Mod Config

  1. 8 years ago
    Edited 8 years ago by HarpyEagle

    Hi, I am creating a config for some custom faction groups, and I am looking for some information.

    How does ALiVE choose what groups to spawn within the group categories? Is random or does it use some internal logic? Does it examine what units are in the group? Does it use rarityGroup at all?

    Thank you.

  2. Friznit

    2 Aug 2015 Administrator

    Yes. Basically we use rarityGroup to create semi random but realistic combined arms tactical groups. So an Armoured 'battalion' in a Mil Placement module should spawn predominantly armoured units but with some supporting mech inf, arty, AA etc.

 

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